﻿// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

Shader "Cardboard/GUIScreen" {
  Properties {
    _MainTex ("Texture", 2D) = "white" {}
  }
  SubShader {
    Tags { "Queue" = "Overlay" }
    Lighting Off Cull Off Fog { Mode Off } ZTest Always ZWrite Off
    Blend SrcAlpha OneMinusSrcAlpha
    Pass {
      SetTexture [_MainTex] { combine texture double }
    }
  }
  Fallback Off
}
